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Try the Linux desktop of the future

For the tinkerers and testers, 2010 is shaping up to be a perfect year. Almost every desktop and application we can think of is going to have a major release, ...

Sunday, 7 March 2010

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I-O Data Signs Linux Software Patent Agreement With Microsoft

Microsoft Corp. and I-O Data Device Inc. have entered into an agreement that will provide I-O Data’s customers with patent coverage for their use of I-O Data’s products running Linux ...

Friday, 5 March 2010

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Microsoft and Amazon.com Sign Patent Agreement

Microsoft Corp. today announced that it has signed a patent cross-license agreement with Amazon.com Inc. The agreement provides each company with access to the other’s patent portfolio and covers a ...

Friday, 5 March 2010

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When will Microsoft sue Google over Linux?

Microsoft once made the mistake of broad-brushing Linux as an intellectual property quagmire. It made Microsoft headlines, but few friends: lawyers didn't believe it, customers didn't want to hear it, ...

Monday, 1 March 2010

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Amazon Ponies Up to Microsoft for Linux Rights

Microsoft and Amazon have entered into a patent cross-licensing deal that covers, among other things, Amazon's Kindle and its use of Linux-based servers. The agreement calls for Amazon to pay ...

Tuesday, 23 February 2010

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Google's Android code deleted from Linux kernel

After removing Google's Android driver code from the Linux kernel, Novell Fellow and Linux developer Greg Kroah-Hartman has argued that the mobile OS is incompatible with the project's main tree. ...

Friday, 5 February 2010

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Sold out: Microsoft's Linux business is booming

The SD Times reports that Microsoft has sold nearly all of its SUSE Linux Enterprise Server (SLES) support coupons. Microsoft purchased the $240 million worth of coupons from Novell as ...

Friday, 5 February 2010

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Symbian OS Takes on Android, Linux in Massive Open Source Move

In a dramatic strategic move, the Symbian Foundation has made source code for the world’s most widely used mobile OS completely free and completely open. In addition, the Foundation says ...

Friday, 5 February 2010

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Ubuntu Firefox shuns Google for Yahoo! search

The next release of Ubuntu will scrap Google as the default search engine on its Firefox browser in favor of Yahoo!, thanks to a new revenue-sharing deal between Yahoo! and ...

Thursday, 28 January 2010

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2009's Five Most Popular & Important Linux Stories

Before jumping into this, let me say that's what popular isn't the same thing as what's important. So, I'm giving you a twofer list. The first is the most popular ...

Tuesday, 5 January 2010

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Shuttleworth steps down as Ubuntu 10.04 alpha steps up

Canonical announced that Mark Shuttleworth will be stepping down as CEO in March to be replaced by Canonical COO Jane Silber, reports eWEEK. Meanwhile, the Ubuntu project has released its ...

Friday, 18 December 2009

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Microsoft/Linux Milestones

Microsoft Monday made an historic move by submitting device drivers to the Linux kernel under a GPLv2 license. Microsoft has had a checkered past with both Linux and its open ...

Tuesday, 15 December 2009

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IBM's newest mainframe is all Linux

IBM has expanded its server lineup with a new mainframe system designed just for Linux that may be aimed, in particular, at higher-end x86 systems. The new system uses IBM's specialty ...

Wednesday, 9 December 2009

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New Linux kernel boosts graphics support, enhances KVM

Linus Torvalds announced the release of a stable Linux 2.6.32 kernel. Major additions include kernel-based mode setting (KMS) and 3D graphics support on select Radeon cards, plus new kernel shared ...

Saturday, 5 December 2009

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Linux presents a competitor to Chrome OS

An operating systems war has begun. The possibility of a series of netbooks available for bargain-basement prices became realistic in the minds of computer buyers because of cloud computing and its ...

Wednesday, 2 December 2009

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Introduction to Computer Vision with the OpenCV Library on Linux

Author: Lubos Rendek


Abstract

The purpose of this document is to help a reader to get started with Computer Vision library OpenCV on Linux system. OpencCV is a multi-platform library, but this article will be focused only on OpenCV using Linux operating system ( although, just the installation of the OpenCV library and video camera is platform-specific, all examples in this article should compile on any platform where OpenCV is properly installed such as  Mac OS, MS Windows and etc.).  Reader will be guided through a step-by-step guide on how to install and use some of the basic functions of OpenCV library such as displaying images, playing a video or using a video camera to process a video input stream.

Conventions used in this article:

  • $ - execution on the command line by a non-privileged user
  • # - execution on the command line by a superuser
  • the actual command to be executed on the command line or code of program to be compiled
  • OUTPUT: output produced on the command line by command execution
  • NOTE: general notes and additional information

Introduction

In simple words a Computer Vision is a scientific field which attempts to provide a sight to the machine. This scientific field has expanded rapidly in recent years. Among researchers this growth is because of many improvements of vision algorithms and among the computer vision hobbyists this is due to the cheaper hardware components and processing power.  OpenCV library plays a great role in the Computer Vision field as it helps greatly to reduce cost and preparation time of computer vision research environment needed by university students, hobbyists and professionals. OpenCV also provides a simple to use functions to get the work done in a simple, effective and elegant manner.  OpenCV was started by Intel, and later it was transformed to an open source project now available on SourceForge.net. OpenCV library has multi-platform availability,  and it is partially written in C++ and C language. Despite the fact that this library is available on many Linux distributions from its relevant package repositories, in this article we will attempt to install and use OpenCV library compiled from a source code downloaded from SourceForge.net web site.


The reasons for compiling a source code may include:
  • new version 2.0.0 recently released and more features available
  • some bugs fixed which affected Linux OpenCV 1.0.0 versions ( such as cvGetCaptureProperty() etc. )
  • more support is available for OpenCV 2.0.0 version than for former 1.0.0 version

This article will start with installation of OpenCV on Debian 5.0 ( Lenny ). Later a reader will be guided through a number of examples on how to use OpenCV to display an image, play a video and use camera to capture the video input stream.

Read more...
 
C++ : Understanding pointers

Author: Lubos Rendek

Date: 10.09.2009

Update: 04.03.2010 - Section 7.2 created clarify relation between Pointers and Arrays in C++


Introduction

This article is intended to all programing enthusiasts on all levels who do wish to understand pointers in C++ language.  All code presented here is not a compiler specific and all examples will be written in plain ANSI C++. Debate about pointers can stretch for miles, and you would need to go really far to master it all. If you really want to run that far, this article gives you a clear understanding of fundamental concepts about pointers and prepares you for that journey. However, those who are new to C++ programming make sure that  you are able to write and run your own C++ “hello world” program, and also it is recommended that you have a basic understanding of C++ functions and classes. If you need to refresh your knowledge about how to compile and run C++ program, use functions and classes, please read an appendix at the end of this document before you continue reading this article.

What is a Pointer?

Pointer is a variable that stores a memory address. OK, that is simple ! But, what is a memory address then? Every variable is located under unique location within a computer's memory and this unique location has its own unique address, the memory address. Normally, variables hold values such as 5 or “hello” and these values are stored under specific location within computer memory. However, pointer is a different beast, because it holds the memory address as its value and has an ability to “point” ( hence pointer ) to certain value within a memory, by use of its associated memory address.

Retrieving a Variable's Memory Address

OK, enough talking and let's get down to the pointer business. To retrieve a variable's memory address, we need to use address-of operator &.

#include <iostream>
int main()
{
using namespace std;
// Declare an integer variable and initialize it with 99
unsigned short int myInt = 99;
// Print out value of myInt
cout << myInt << endl;
// Use address-of operator & to print out
// a memory address of myInt

cout << &myInt << endl;

return 0;
}

OUTPUT:

99
0xbff26312

The first line of the output contains an integer value 99 and on the second line, there is a memory address of myInt printed out. Please note that your output will be different.

 

Assigning a Variable's Memory Address to a Pointer

Before we can assign a memory address to a pointer, we need to declare one. Declaring a pointer in C++ is as simple as to declare any other variable with one single difference. Asterix symbol " * " needs to be add and located after variable type and before a variable name. One rule has to be followed when assigning memory address to a pointer: pointer type has to match with variable type it will point to. One exception is a pointer to void, which can handle different types of variables it will point to. To declare a pointer pMark of type unsigned short int a following syntax is to be used:

#include <iostream>

int main()
{
using namespace std;

// Declare and initialize a pointer.
unsigned short int * pPointer = 0;
// Declare an integer variable and initialize it with 35698
unsigned short int twoInt = 35698;
// Declare an integer variable and initialize it with 77
unsigned short int oneInt = 77;
// Use address-of operator & to assign a memory address of twoInt to a pointer
pPointer = &twoInt;
// Pointer pPointer now holds a memory address of twoInt

// Print out associated memory addresses and its values
cout << "pPointer's memory address:\t\t" << &pPointer << endl;
cout << "Integer's oneInt memory address:\t" << &oneInt << "\tInteger value:\t" << oneInt << endl;
cout << "Integer's twoInt memory address:\t" << &twoInt << "\tInteger value:\t" << twoInt << endl;
cout << "pPointer is pointing to memory address:\t" << pPointer << "\tInteger value:\t" << *pPointer << endl;

return 0;
}

OUTPUT:

pPointer's memory address:              0xbff43314
Integer's oneInt memory address: 0xbff43318 Integer value: 77
Integer's twoInt memory address: 0xbff4331a Integer value: 35698
pPointer is pointing to memory address: 0xbff4331a Integer value: 35698

C++ pointer example diagram

The diagram above is a high level visual abstraction of how are variables stored within a computer memory. Pointer pPointer starts at memory address 0xbff43314 and takes 4 bytes. Pointer pPointer holds as a value a memory address of a short int twoInt ( 2 bytes ) which is 0xbff4331a. This address is stored as a binary data within a pointer's memory space allocation. Therefore, dereferencing a pointer with a memory address 0xbff4331a will indirectly access a value of twoInt which is in this case a positive integer 36698.

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APACHE web server and SSL authentication

Author: Jaroslav Imrich


apache mod SSLThis article describes configuration techniques of module mod_ssl, which extends a functionality of Apache HTTPD to support SSL protocol. The article will deal with authentication of server (One-way SSL authentication), as well as it will also include authentication of clients by using certificates (Two-way SSL authentication).

Introduction

If you have decided to enable a SSL ( Secure Sockets Layer ) protocol on your web server it may be because you would like to extend its functionality to achieve an integrity and confidentiality for a data transferred on unsecured networks. However, this protocol with the combination of PKI ( Public Key Infrastructure ) principles can also along the side of integrity and confidentiality provide authentication between both sides involved in the client-server communication.

One-way SSL authentication allows a SSL client to confirm an identity of SSL server. However, SSL server cannot confirm an identity of SSL client. This kind of SSL authentication is used by HTTPS protocol and many public servers around the world this way provides services such as webmail or Internet banking. The SSL client authentication is done on a “application layer” of OSI model by the client entering an authentication credentials such as username and password or by using a grid card.

Two-way SSL authentication also known as mutual SSL authentication allows SSL client to confirm an identity of SSL server and SSL server can also confirm an identity of the SSL client. This type of authentication is called client authentication because SSL client shows its identity to SSL server with a use of the client certificate. Client authentication with a certificate can add yet another layer of security or even completely replace authentication method such us user name and password.

In this document, we will discuss configuration of both types of SSL authentication one-way SSL authentication and two-way SSL authentication.

Read more...
 
Choosing the right Linux File System Layout using a Top-Bottom Process

 

Author: Pierre Vignéras
Contact: pierre@vigneras.name
Submited: 31.07.2009


Abstract:

As you may probably know, Linux supports various filesystems such as ext2, ext3, ext4, xfs, reiserfs, jfs among others. Few users really consider this part of a system, selecting default options of their distribution's installer. In this article, I will give some reasons for a better consideration of the file-system and of its layout. I will suggest a top-bottom process for the design of a ``smart'' layout that remains as stable as possible over time for a given computer usage.

Introduction

The first question that you may ask is why are there so many file-systems, and what are their differences if any? To make it short (see wikipedia for details):

  • ext2: it is THE Linux fs, I mean, the one that was specifically designed for linux (influenced by  ext and Berkeley FFS). Pro: fast; Cons: not journalized (long fsck).
  • ext3: the natural ext2 extension. Pro: compatible with ext2, journalized; Cons: slower than ext2, as many competitors, obsolete today.
  • ext4: the last extension of the ext family. Pro: ascending-compatibility with ext3, big size; good read performance; cons: a bit too recent to know?
  • jfs: IBM AIX FS ported to Linux. Pro: mature, fast, light and reliable, big size; Cons: still developed?
  • xfs: SGI IRIX FS ported to Linux. Pro: very mature and reliable, good average performance, big size, many tools (such as a defragmenter); Cons: none as far as I know.
  • reiserfs: alternative to ext2/3 file-system on linux. Pro: fast for small files; Cons: still developed?
There are other file-systems, in particular new ones such as btrfs, zfs and nilfs2 that may sound very interesting too. We will deal with them later on in this article (see 5).

So now the question is: which file-system is the most suitable for your particular situation? The answer is not simple. But if you don't really know, if you have any doubt, I would recommend XFS for various reasons:

Read more...
 
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